Wrench Character from Watch Dogs 2 game! It's been a while now since this character became alive for the first time in WD2, I finally took some time to show some of the final art for this character, as well as many screenshots work in progress while i was working.
I did the highres model and the ingame model mesh + uvs. I coudn't finish the ingame textures so credits to talented artist and Lead on WD2 Raphael Boyon who did the final nice textures, materials and final tattoos for the final output of the game.
*Neither tattoos and face under his mask on the zbrush screngrabs are the final output for the game. we also reduced the spikes length. Final tattoes on the final character more toward the end of the post and inside the small animations.
* My hires zbrush 3D sculpture for this character was given to the Ubisoft cinematic department so they could make
some great images too! It was super nice to collaborate with this WD2 talented team!
I hope you can enjoy it, take care!
-*/-Turntable