2010 character sculpt. Sculpted inside zbrush for Art director R&D. Worked closely with art director, game director and concept artists to output what the needed. Unfortunatly I lost a lot of images and videos from an old computer :(. I did the hires, lowres, textures and materials.
Knives modeled by Horia Trandafir who by the way is an amazing skilled artist.
*video is old footage done by Khai Nguyen when he was testing animations and so much more!
*credits in the first image too. Was a great project.
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